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A little on careers and gamification

Posted by Andrzej Marczewski on May 6, 2013 at 1:02am 0 Comments

Extrinsic Rewards and the User Journey

A couple of small bits this week whilst I pull together more substantial work (I’m not a machine!!) First a small revisit of my Flow and User Journey work. In various conversations I have had about the use of rewards in a gamified systems the general question is always “do you need rewards at all”. My answer is that it can’t hurt if it is done properly.  One thing that…

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LoyaltyMatch's RewardingYourself Loyalty Wallet app has been selected as a BlackBerry Achievement Award Finalist

Posted by Brad Ball on April 2, 2013 at 10:27am 0 Comments

LoyaltyMatch just received exciting news from BlackBerry regarding our RewardingYourself Loyalty Wallet app.  From more than 70,000 BlackBerry 10 apps we are one of 15 chosen (3 in each category) for this award.

The RewardingYourself Loyalty Wallet combines loyalty functionality with shopping functionality to help customers manage, synch up, store and maximize all their loyalty…

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Feedback Loops, Gamification and Employee Motivation

Posted by Andrzej Marczewski on March 29, 2013 at 10:17am 0 Comments

To anyone involved in game design, feedback loops will be a well known concept. To those in gamification, they are often talked about, but not everyone will know what they actually are and how they can be used.

Feedback loops come in two main flavors; positive feedback loops and negative feedback loops. Which ever you are looking at they are constructed in a similar way, with two or more phases.

  • User performs an…
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Gamification “The Hot Trends in Business”

Posted by Sukumar Jena on March 22, 2013 at 12:15am 0 Comments

Defination of Gamification

According to Wikipedia..

(Gamification is the process of using game thinking + game mechanics)

  • To Engage Users
  • To Solve Problem

According to Margaret Wallace…

(The Applied use of elements found in gaming for non-game consumer applications, products and other…

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Apr 25
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Mar 29
Roman Rackwitz commented on Bart Hufen's blog post Game Design Explained in 3:33 minutes…
"Hi Bart, thx for your post and your model. You are touching a sensitive area here by calling your model Gameplay MECHANICS. What are game-mechanics and what not is still a hot topic between all of us. But anyway, I think that you are sketching an…"
Jan 11
Roman Rackwitz might attend Mario Herger's event

Gamification Experience Europe at CCI de Bordeaux

March 27, 2013 to March 29, 2013
Gamification is about introducing play into domains beyond entertainment. An example would be a business choosing to encourage competitiveness amongst its customers, its employees or other stakeholders. Even checking into a location on Foursquare can be considered a game with one of the objectives being to become mayor of a given location!It is time for an event that caters to all the diverse ways that enterprises can harness game mechanics and incorporate play into their business models.…See More
Dec 9, 2012
Roman Rackwitz and Hubert Cosico are now friends
Dec 7, 2012
Roman Rackwitz and Doubledutch are now friends
Jul 12, 2012
Roman Rackwitz replied to Doubledutch's discussion Wanted: a gamification expert
"Hi Doubledutch, sounds like an interesting challenge :-) My company Engaginglab (www.engaginglab.com) is here to evangelize Gamification within Europe. We are also part of a network of video-gamimg companies so, we also have some coding-power. Check…"
Jul 12, 2012
Roman Rackwitz posted a blog post

Clear the table

One year ago, when I took care of my siblings (8; 12) for some days we visited our grandma. The kids love to be there and of course there is always something to eat between the classic meals (Candy, cake, fruits,...). The problem was that my siblings stood up from the table without clearing the table.So I started with some short term extrinsic rewards to award good behavior like clearing the table, doing their homework, learning languages, and so on. Most things our parents asked me to take…See More
Jul 11, 2012
Roman Rackwitz replied to Mario Herger's discussion Gamifying kids
"Clear the table One year ago, when I took care of my siblings (8; 12) for some days we visited our grandma. The kids love to be there and of course there is always something to eat between the classic meals (Candy, cake, fruits,...). The problem was…"
Jul 11, 2012
Roman Rackwitz posted a status
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Jul 11, 2012
Roman Rackwitz is now a member of Gamification Community
Jul 11, 2012

Profile Information

Company
Engaginglab
Website
http://engaginglab.de
About you
Founder & CEO of Engaginglab
"Transporting 'game-design-thinking' combined with 'motivational & behavior psychology' into reality."

Partner at the Enterprise Gamification Consultancy
"Enterprise Gamification.com is the first gamification consultancy for businesses."

Co-Founder & Deputy Chair of GamFed (International Gamification Confederation)
"The International Gamification Confederation (GamFed) leads, unites and fosters the interests of industry practitioners, vendors, consultants and educators worldwide for the benefit of the Gamification market."

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Roman Rackwitz's Blog

Clear the table

Posted on July 11, 2012 at 11:54pm 0 Comments

One year ago, when I took care of my siblings (8; 12) for some days we visited our grandma. The kids love to be there and of course there is always something to eat between the classic meals (Candy, cake, fruits,...). The problem was that my siblings stood up from the table without clearing the table.

So I started with some short term extrinsic rewards to award good behavior like clearing the table, doing their homework, learning languages, and so on. Most things our parents asked me…

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