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The four steps to creating a culture based on customer loyalty through gamification

Posted by Brad Ball on June 18, 2013 at 11:55am 0 Comments

We have written an eBook titled Gamifying Loyalty Programs and are providing it free to members of this community. The eBook is the first in a series which takes one from a primer to best practices. Reply to this post and I will email you a copy. Thanks

Enterprise Gamification Newsletter - June 2013

Posted by Mario Herger on May 30, 2013 at 8:57pm 0 Comments

Dear fellow gamificators,



We are all very busy, and I tend to send tons of links that nobody has time to read, so I offer a new service: Effort-level-tagging.

The following effort-levels give you an indication for how much time and effort is required:

Short & quick: 1-5min, no hard thinking, fun, and worth the money

Medium: 5-15 minutes, thinking required, good coffee at your side is recommended,…

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A little on careers and gamification

Posted by Andrzej Marczewski on May 6, 2013 at 1:02am 0 Comments

Extrinsic Rewards and the User Journey

A couple of small bits this week whilst I pull together more substantial work (I’m not a machine!!) First a small revisit of my Flow and User Journey work. In various conversations I have had about the use of rewards in a gamified systems the general question is always “do you need rewards at all”. My answer is that it can’t hurt if it is done properly.  One thing that…

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LoyaltyMatch's RewardingYourself Loyalty Wallet app has been selected as a BlackBerry Achievement Award Finalist

Posted by Brad Ball on April 2, 2013 at 10:27am 0 Comments

LoyaltyMatch just received exciting news from BlackBerry regarding our RewardingYourself Loyalty Wallet app.  From more than 70,000 BlackBerry 10 apps we are one of 15 chosen (3 in each category) for this award.

The RewardingYourself Loyalty Wallet combines loyalty functionality with shopping functionality to help customers manage, synch up, store and maximize all their loyalty…

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Engage 2012! - Measure - Influence - Connect

Event Details

Engage 2012! - Measure - Influence - Connect

Time: August 8, 2012 to August 9, 2012
Location: W Hotel
Street: 181 3rd Street
City/Town: San Francisco, CA
Website or Map: http://summit.badgeville.com
Event Type: conference
Organized By: Badgeville
Latest Activity: Jul 11, 2012

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Event Description

In the fast-changing and increasingly fragmented ecosystem of a global business, it is necessary to measure and influence user behavior across both employee and customer audiences. This August, Badgeville presents Engage 2012 -- the world's first Summit dedicated to Behavior Management -- to address exactly this issue.

At Engage 2012 You'll Learn...
- How to apply gamification strategies to your business
What you need to know about behavior management ROI
- Why world-class businesses from Dell and EMC to Samsung and Universal Music are deploying gamification programs to engage employee and customer audiences
- Ways you can become a champion of gamification within your organization, from developing a plan to executive buy-in and launch
- How hundreds of business leaders across product, HR, sales, marketing, IT, and more are leveraging gamification to measure and influence behavior
Engage with analysts, executives, and Badgeville's innovative customers to gain a well-rounded and practical picture of how to apply game mechanics, reputation mechanics, and social mechanics to your organization, including actionable takeaways from our day two “Badgeville University” workshops, available to all attendees.

Due to high demand for Badgeville events, and our dedication to providing an opportunity for world-class business leaders to network and engage, the Badgeville Summit is invite only. We have reserved a number of spaces for the public, so please request your invitation today to secure your spot. Should you have additional questions, contact our team at events@badgeville.com.

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