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A little on careers and gamification

Posted by Andrzej Marczewski on May 6, 2013 at 1:02am 0 Comments

Extrinsic Rewards and the User Journey

A couple of small bits this week whilst I pull together more substantial work (I’m not a machine!!) First a small revisit of my Flow and User Journey work. In various conversations I have had about the use of rewards in a gamified systems the general question is always “do you need rewards at all”. My answer is that it can’t hurt if it is done properly.  One thing that…

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LoyaltyMatch's RewardingYourself Loyalty Wallet app has been selected as a BlackBerry Achievement Award Finalist

Posted by Brad Ball on April 2, 2013 at 10:27am 0 Comments

LoyaltyMatch just received exciting news from BlackBerry regarding our RewardingYourself Loyalty Wallet app.  From more than 70,000 BlackBerry 10 apps we are one of 15 chosen (3 in each category) for this award.

The RewardingYourself Loyalty Wallet combines loyalty functionality with shopping functionality to help customers manage, synch up, store and maximize all their loyalty…

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Feedback Loops, Gamification and Employee Motivation

Posted by Andrzej Marczewski on March 29, 2013 at 10:17am 0 Comments

To anyone involved in game design, feedback loops will be a well known concept. To those in gamification, they are often talked about, but not everyone will know what they actually are and how they can be used.

Feedback loops come in two main flavors; positive feedback loops and negative feedback loops. Which ever you are looking at they are constructed in a similar way, with two or more phases.

  • User performs an…
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Gamification “The Hot Trends in Business”

Posted by Sukumar Jena on March 22, 2013 at 12:15am 0 Comments

Defination of Gamification

According to Wikipedia..

(Gamification is the process of using game thinking + game mechanics)

  • To Engage Users
  • To Solve Problem

According to Margaret Wallace…

(The Applied use of elements found in gaming for non-game consumer applications, products and other…

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Mario Herger posted a discussion

CFP: Games, Surveillance & Play

From Jennifer Whitson:Bart Simon and I are editing a special issue of Surveillance & Society on surveillance, games and play. Clearly, there are strong ties between gamification and surveillance, and so the list might find this CFP relevant.  The deadline for submissions is September 15th, and the issue will be published this spring. Please contact either Bart or I if you have…See More
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MARIELA GAGNON might attend Mario Herger's event

Gamification at the Inflection Point at Online

May 21, 2013 all day
Free webinar: "Gamification at the Inflection Point"On May 21 (May 22 for Australia and New Zealand), Ovum analysts will present the webinar "Gamification at the Inflection Point" to provide clients and non-clients with an analysis of this hot trend. In addition to the analyst presentation, there will be plenty of time for questions and answers.o    Session 1: 06:00 US PDT – 09:00 US EDT – 14:00 BST – 15:00 CETo    Session 2: 09:00 US PDT – 12:00 US EDT – 17:00 BST – 18:00 CETo    Session 3:…See More
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Mario Herger shared Daniel Meusburger's discussion on Twitter
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"The Gamification Score As A More Accurate Measure for Employee Evaluation - Part I http://ning.it/11Lkz7E"
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Profile IconMARIELA GAGNON and Daniel Meusburger joined Gamification Community
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Daniel Meusburger posted a discussion

Wanted: Gamification Position/Project

Hey,I want to show my interest on the topic of gamification and related areas by writing this post. I wrote my bachelor thesis in the area of gamification, testing the influence of gamification on the user experience of mobile learning applications. Within this study, I used an approach similar to A/B testing by creating two applications (gamified and not gamified) and analyzing the user experience of users after giving them time experience the application.As a reference, my thesis was recently…See More
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Mario Herger commented on Mario Herger's event Gamification at the Inflection Point
"Contact Carter Lusher from Ovum."
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Daniel Meusburger is attending Mario Herger's event

Power Proactive Loyalty with Gamification at Online

May 22, 2013 from 10am to 11am
Create comprehensive engagement to engender loyalty in the age of the customerUnprecedented customer choice and limited attention make it harder than ever to build long-term engagement with customers, and many companies are struggling to make social a strategic asset that buoys their long-term loyalty strategy.Join Emily Collins, Analyst at Forrester Research, and Brent Carter, VP, Customer Retention, at Badgeville customer Restaurant.com, at 10:00 a.m. PDT on Wednesday, May 22, for their…See More
Friday
Daniel Meusburger is attending Mario Herger's event

Enterprise gamification: Maggie Buggie, Capgemini at Online

May 23, 2013 from 9am to 10am
Businesses are undertaking digital transformation to retain their competitive edge and to build their “digital advantage.” Yet, two-thirds of digital transformation projects fail mainly due to workforce behavioral issues. Gamification can help in accelerating the digital transformation of organizations by driving employee engagement and supporting change management in these initiatives. Maggie Buggie, Head of Digital Transformation, Capgemini, London, will explore the role of gamification in…See More
Friday
Daniel Meusburger commented on Mario Herger's event Gamification at the Inflection Point
"Is there any contact information to sign up and get more details for the webinar?"
Friday
Daniel Meusburger is attending Mario Herger's event

Gamification at the Inflection Point at Online

May 21, 2013 all day
Free webinar: "Gamification at the Inflection Point"On May 21 (May 22 for Australia and New Zealand), Ovum analysts will present the webinar "Gamification at the Inflection Point" to provide clients and non-clients with an analysis of this hot trend. In addition to the analyst presentation, there will be plenty of time for questions and answers.o    Session 1: 06:00 US PDT – 09:00 US EDT – 14:00 BST – 15:00 CETo    Session 2: 09:00 US PDT – 12:00 US EDT – 17:00 BST – 18:00 CETo    Session 3:…See More
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Daniel Meusburger liked Mario Herger's event Gamification at the Inflection Point
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